Pokemon Violet
Heya, it's been a while( a REALLY LONG while), so here's my team for Pokemon Violet.
Meowscarada: The starter I chose. This magician cat is really good, considering it's fast speed and access to some really good and versatile moves such as U-Turn, and it's pretty broken signature move, Flower Trick
Item: Miracle Seed - To give a nice boost to it's already awesome grass move, Flower Trick.
Ability: Overgrow - The standard ability of any grass starter - would be cool if I ability patch it to Protean.
Tera Type: Grass
My moveset: Flower Trick, Night Slash, U-Turn, Play Rough.
It's pretty simple. Flower Trick is it's go-to STAB Grass move which never misses AND always Crit. How cool is that? Though I might be over exaggerating with it being broken, but still it's a really good move. Then we have Night Slash which is also STAB and has a naturally higher Crit. Chance. Then U-Turn for coverage as well as escaping a tricky opponent. And finally Play Rough for extra coverage against those Fighters who threatens this cat, also Dragons and Dark types.
Pawmot: The Pikachu clone of this region. It's pre-evo Pawmi can be found pretty much very early before the Miraidon quest(where you fall of a cliff), and this mouse is one of my favourite. It's fast, has a pretty good type combo, and can learn pretty strong moves as well.
Item: Muscle Band - This boosts physical moves. Also ensures that Pawmot can easily knock out any opponent fast enough before it gets knocked out itself(seriously I found myself expecting Pawmot to survive, but gets one shotted by the same actual species with the same move(i'm looking at you Nemona's Pawmot).
Ability: Volt Absorb - Gives a nice immunity to Electric moves as well as heals it up(if i'm not mistaken.)
Tera Type: Electric
My moveset: Double Shock, Bite, Close Combat, Dig.
To be fair, Bite can easily be switched for Crunch, but honestly, I haven't really been using TMs because I haven't grind as much materials, also not really wanting to waste TMs if I only have 1 of the move I need to use. Plus Bite can be used while catching Pokemon for a weaker move option, and has a flinch chance. Anyway, Double Shock is an extremely powerful Electric-type Burn Up, which gets a STAB boost, but removes it's own Electric typing. Close Combat, I don't really need to explain much: STAB, super-powerful but lowers all defensive stats by a stage. And finally Dig for coverage against those venomous Pokemon.
Ceruledge: Seriously, this guy looks absolutely cool. I mean, just at those blades of violet fire. Trying to get this Pokemon may be a little bit of a chore since you need to find Sinistea chips and trade them for it's evo item at Zapapico. Charcadet can be found pretty in many places, but the earliest one is on the way to titan Klawf and Artazon Gym.
Item: Life Orb - To give a nice damage boost, though in exchange for a little HP, but it's ok, because it's signature move will make up for it.
Ability: Flash Fire - Becomes immune to fire type moves while boosting it's own when hit by one.
Tera Type: Fire
My moveset: Bitter Blade, Swords Dance, Shadow Claw, False Swipe.
Ceruledge helps me when it comes to catching Pokemon, which explains False Swipe. Then there's it's signature Bitter Blade, which is STAB and restores it's own HP by 1/2 of damage dealt. Swords Dance to boost it's attack by 2 stages, and finally Shadow Claw as it's other STAB move with a naturally higher Crit. Chance.
Tinkaton: This little fairy type is actually really scary considering the fact it's also a Steel-type and brings a literal giant iron hammer around. It's pre-evo, Tinkatink can be found within many of the ruins scattered around Paldea.
Item: Rocky Helmet - I don't know, I just feel like she's tanky enough to take hits, so I gave her this to also give passive damage to physical direct contact attackers.
Ability: Mold Breaker - Her moves won't be affected(if this is what "being umimpended" means) by the target's ability.
Tera Type: Fairy
My moveset: Play Rough, Fake Out, Gigaton Hammer, Knock-Off
Play Rough is pretty self-explanatory. STAB, a good choice for physical fairy moves, and chance to lower the target's Attack by a stage. Then we have Fake Out for a little chip damage early on. And then this Gigaton Hammer, seriously, this move sounds scarier than most other moves I have heard, combine it with STAB boost, and 160 base power. But you can't use it consecutively in a row(fyuh.) And last is Knock-Off for coverage against Psychic and Ghost.
Veluza: I don't know, is this a tuna or a longer piranha? Anyways, this fish can be found quite early given that you've beaten the 2nd titan and go to the East Paldean Sea near Levincia.
Item: Razor Claw - Boosts it's Crit. chance even further. Why? Because of it's moves.
Ability: Mold Breaker - Same like Tinkaton, but I would probably ability patch it for Sharpness instead, why? Because it combos REALLY WELL with its moves and item, with it being able to boost all slicing moves.
Tera Type: Psychic
My moveset: Aqua Cutter, Psycho Cut, Fillet Away, Crunch.
Aqua Cutter is the new water type slicing move. It gets STAB and a naturally higher crit. chance. And I don't need to repeat the same thing for Psycho Cut. Crunch for coverage against Ghost, but Night Slash would be better. And finally Fillet Away which is like Shell Smash but the cost is 1/2 Max HP instead of defense drops.
Baxcalibur: My dragon type choice for this team. I just like the design, pretty simple. It's a pretty late game Pokemon considering it can only be found in the Glaseado Mountain area.
Item: Never-Melt Ice - Boosts Ice moves
Ability: Thermal Exchange - Now this is interesting. This ability raises it's attack by a stage when hit by Fire moves. Also this thing can't be burn with this ability.
Tera Type: Dark
My moveset: Glaive Rush, Icicle Crash, Earthquake, Crunch
Glaive Rush is new. It's a really strong move which gets STAB, but after using this move, Baxcalibur will receive 2x damage from any moves on the next turn. Then we have Icicle Crash which is also STAB and has a nice flinch chance, but a slightly lower accuracy(90 or 95%). Then Earthquake, I don't really need to explain much(coverage for Steel and Rock, and finally Crunch for coverage against Psychic and Ghost.
That's it for my team. This team is pretty easy to get kinda early on(apart from Baxcalibur), i'm not counting Tera Raid ones since I haven't visited too many of them.