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4 votes
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If you have a good competitive moveset for Jolteon, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Jolteon Pokédex and learnset for reference.

Sprite

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34 Answers

7 votes

Gen V

Jolteon (M) @ Magnet
Ability: Volt Absorb
EVs: 244 HP / 132 SpA / 4 SpD / 128 Spe
Timid Nature
- Wish
- Volt Switch
- Thunderbolt
- Shadow Ball

Use Wish. Then next turn use Volt Switch. The Pokemon sent out gets healed, which should cover any damage you took when you switched. So really, this is a safe version of switching (plus Volt Switch does damage.) Thunderbolt is for when you want to stay in. Shadow Ball provides type coverage. Magnet is used to increase the power of both Volt Switch and Thunderbolt. Seeing as you have two electric type attacks, this is fine to have as an item. You don't need much for speed EVs, just enough to outrun everything without boosts. A decent amount of Special Attack is given, mainly to put some power behind your Volt Switch. The HP EVs are there so Wish will heal the next Pokemon more.

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What if i can't get HP ice... help i got HP psychic
Why you have 244 Hp Evs instead of 252 hp? Is it something to do with Stealth Rock rounding?
With 244 HP EVs, it still has an even number of EVs so no it's not for rounding. I'm pretty sure it's to have more Attack/Speed.
Ok. There's some wacky spreads on this website.
6 votes

Jolteon

Jolteon @ Life Orb
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Shadow Ball
- Hidden Power [Ice]

Thunderbolt: Nice choice for STAB.
Volt Switch: Scouting, gets STAB.
Shadow Ball: Nice move, eeveelutions don't have a ton of options.
Hidden Power Ice: Takes care of ground types who are immune to Jolteon's STAB, also good against dragons and grass types wich recists Jolteon's STAB as well.

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Yep I use this on po with a balloon
4 votes

Choiced Jolteon

Jolteon @ Choice Specs
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Charge Beam
- Roar
- Echoed Voice / Protect
- Thunder Wave


Well, here's something different! With such a massive base Sp Atk and Speed stat, it's to be taken advantage of! The idea is to use a Choice Specs to lock on Charge Beam or Echoed Voice (both will get more powerful with each successive hit) until something blows up! If you run into trouble, simply switch, which allows you a chance to lock on Roar or Thunder Wave. Locking on Roar will allow you to annoy your opponent like crazy! Especially if you have Stealth Rock, or Spikes up, this will come in handy! Locking on Thunder Wave may seem silly, but if your opponent doesn't know you're Choice, they might switch when their Pokemon becomes paralyzed, which will get them paralyzed! I actually haven't tried this set out myself (in process of transferring from Emerald to Black right now), but it seems fun and I hope you all enjoy it too!

- 10.22.2011 03:37

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Its quite a strategic moveset but try not to post movesets with experiencing them first.
4 votes

Role: Baton Passer
Jolteon
Jolteon (M) @ Flame Orb
Ability: Quick Feet
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Wish
- Substitute
- Baton Pass
- Thunderbolt


Flame Orb + Quick Feet means he doesn't need Ev's in his speed to sweep.
Maxed Special Attack makes Thunderbolt amazing, while I have 252 Hp Ev's to make Wish a better move to use. ( Bigger Hp boost ) Substitute is to baton pass away, and set up Flame orb, and wish. While having Thunderbolt as your sweeping option.

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Why not charge beam instead of Thunderbolt? Also as of Gen 5 It heals half the health of the person receiving the wish heal so if Jolteons HP is 200 and it wish passes to a Pokemon with 100 Hp you will only pass 50 Health.
That's totally off.
In PO when I use my Chansey ( 700 something Hp ) I use Wish, give it away the pokemon I give it to recieves 350 Hp, no matter what. And Thunderbolt is to straight up sweep, immediatly, not to set up and give away. That slot is mainly for if I plan on sweeping.
3 votes

One of my Faverite Pokemon

Jolteon @ Focus Sash
Ability: Volt Absorb
EVs: 6 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
- Thunder Wave / Signal Beam


  • Thunderbolt: Strong reliable STAB
  • Shadow Ball: Coverage
  • Hidden Power(ice): Covers it's 1 weakness+resistant grass and Dragon
  • Thunder Wave / Signal Beam: Status or Coverage

The perfect Garchomp killer

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2 votes

Jolteon @ Magnet / Zap Plate
Ability: Volt Absorb
EVs: 6 HP / 252 SpA / 252 Spe
Timid Nature
- Hidden power [Ice]
- Substitute
- Thunderbolt
- Thunder Wave

These are the moves discused by me n my friend Mew2King Hope This Helps :D

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2 votes

Double/Triple Battle

Jolteon (M) @ Life Orb
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Light Screen
- Shadow Ball
- Discharge
- Hidden Power [Ice]

Light Screen provides team support. Shadow Ball and HP Ice are coverage. Discharge hits multiple foes with STAB damage and a good chance of paralysis.

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that is a good moveset
1 vote

Setup that worked best for me is this

Jolteon (M) @ Choice Specs
Ability: Quick Feet
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Shadow Ball
- Hidden Power [Ice]

Try it and let me know what you think of it, i'm still pretty noob on competitive battling ☺

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1 vote

The best offensive Jolteon moveset

Jolteon (M) @ Focus Sash
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch / Thunder Wave
- Hidden Power
- Shadow Ball

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This is a good moveset, I run a very similar moveset on my Jolteon.
1 vote

Gen 9 NU Calm Mind

Jolteon @ Heavy-Duty Boots
Ability: Volt Absorb
Tera Type: Ice / Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Thunderbolt
- Tera Blast / Shadow Ball
- Volt Switch

With access to a Tera Type and Calm Mind, Jolteon is actually pretty good in NU. Calm Mind boosts Jolteon's Special Attack and Special Defense, allowing Jolteon to break through teams. Thunderbolt is used for a powerful Electric STAB. Tera Blast with Ice as your Tera Type allows you to delete Sandaconda, Rotom-Fan, Pokemon who use Ground or Dragon Tera, and Grass-types such as Cacturne and Lilligant. Ice Tera Blast also gives Jolteon BoltBeam coverage. Shadow Ball can be used instead with Ghost as the Tera Type. Volt Switch, while weird on a Calm Mind set, allows Jolteon to switch out vs a Pokemon it cannot beat, even with Calm Mind boosts. Heavy-Duty Boots is used since 1): using Tera Ice makes you weak to Stealth Rock, so Heav-Duty Boots helps with that, and 2): Jolteon prefers to not get chipped by entry hazards should you have to use Volt Switch a lot.

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0 votes

image

Jolteon (M) @ Magnet
Ability: Volt Absorb / Quick Feet
EVs: 52 HP / 252 SpA / 206 Spe
Modest / Calm Nature
- Thunderbolt
- Shadow Ball
- Toxic
- Signal Beam / Magnet Rise

  • Thunderbolt (Powerful STAB move and backed up by Magnet and it's Sp Atk)
  • Shadow Ball (The Best non-STAB move with no side effects and gives a chance to lower Sp Def)
  • Toxic (Eat away at the HP if you're facing a tough opponent)
  • Signal Beam (Deals with Dark, Psychic and Grass types, RECOMMENDED) / Magnet Rise (If you want the ground immunity)
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0 votes

Jolteon (F) @ Flame Orb
Ability: Quick Feet
EVs: 104 HP / 184 Def / 116 SpD / 104 Spe
Bold Nature
- Substitute
- Thunder Wave
- Volt Switch
- Wish

Perfect wall.Subs so you can use wish while fighting ground types if your ice or water type at low health.Thunder wave for slow Pokemon on your team.Volt switch no explaining.Wish no explaining.

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0 votes

I don't know if this is good or not but

Jolteon @ Electric Gem
Ability: Volt Absorb
EVs: 10 HP / 124 Atk / 124 Def / 252 Spe
Naive Nature
- Thunderbolt
- Detect
- Agility
- [filler]

Electric Gem (Use Wisely)

  • Thunderbolt (Great with Electric Gem)
  • Detect (Protect yourself)
  • Agility (Increases your speed)
  • Anything Else that Jolteon can learn that's nessessary
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what is a Electric Gem? ive only heard of Normal Gem
There were gem items for each different type in Gen 5, but only Normal Gem has returned since.
0 votes

Jolteon is one of my favorite Eeveelutions and electric types! Jolteon is one of the fastest Pokemon, is one of the classics and is another one of those Pokemon so it should have deserve a great fast speical moveset. To bad that Jolteon can't learn elctro ball with all this speed or else I would of made another set.

Role: Fast Sweeper

Jolteon @ Focus Sash
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Wish / Agility
- Baton Pass / Volt Switch

Thunderbolt is the most reliable electric type move to hit most Pokemon more than Thunder plus it gains STAB so yea, you will have to look hard enough to find the perfect Eevee with the correct hidden power other than that it covers its ground type weakness and will kill grass types which are resistant to electric type moves and if you have ice you could kill a flygon or a garchomp or any dragon type (most dragon types have earth quake) then you got a great jolteon, Be paitent with wish cause if you use it on the first turn and jolteon gets hit and is left with 1 HP then you can attack the opponent and heal up, Baton pass is to baton pass wish to another opponent if you have to or if you want volt switch you can get your jolteon out of the battle quickly and it will also do STAB damage and you can pass on wish to one of your good allys or if you go with Agility you can baton pass speed to one of your slow allys so you don't have to have Trick room but can't volt switch agility to your ally's though. and heres a little tip about Jolteon's Volt Absorb ability, if you are faceing a opponent who may and might use thunder bolt or thunder wave or any other electric type move then quickly switch to jolteon and it will gain health and immunity and with a Timid nature you can out speed lots and lots of Pokemon more than usual. I think I'm one of those people who put lots of details in this set....

Or for one with a Modest nature...

Jolteon @ Leftovers
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Thunder Wave
- Thunderbolt
- Shadow Ball
- Protect

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0 votes

Quick Feet made me think of this set:

Jolteon @ Life Orb
Ability: Quick Feet
EVs: 252 SpA / 252 Spe or HP
Modest / Timid Nature
- Rest
- Sleep Talk
- Charge Beam
- Hidden Power [Ice]

I would go modest or speed nature, with EVs into Special attack and Speed or Sp. Atk and Health for some extra bulk.

I would go with Life Orb for items to increase damage.

The idea is to use Rest and Quick Feet for a huge buff to speed, then power up with Charge Beam, using HP ice for great neutral coverage. Most Quick Feet users also have Guts and are physically inclined, so this is what I've thought of trying to do to abuse quick feet. It does add some survivability, but any strong physical attack takes Jolteon out.

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0 votes

Here's what I think works best (in Sun/Moon):

Jolteon @ Zap Plate / Wide Lens
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 SpD
Timid Nature
- Thunderbolt / Pin Missile
- Volt Switch / Rain Dance
- Shadow Ball
- Thunder

Why I think this:
Zap Plate gives a boost to your 2 or 3 Electric type attacks, giving them even more power. Wide Lens helps with Thunder.
Thunderbolt is a great Electric type attack, 90 power and 100 accuracy. You can choose this, or you can choose Pin Missile if you want to deal with Grass types. Hidden Power Ice works well here too, except I don't find Hidden Power that strong of a move. No STAB, no item boost. Bad move to use.
Volt Switch is if you want to switch out due to enemy Ground types and still be able to attack. On my Jolteon, I find it does intense damage. Only works in Double Battles or Battle Royals. Or you can choose Rain Dance to allow Thunder to hit all the time (provided no accuracy lowered).
Shadow Ball is so that if you choose Thunderbolt, you won't have four Electric type attacks. I find it necessary though. I highly doubt Pin Missile works here. Low Attack to begin with, plus its nature.
Thunder goes without saying. It does EXTREME Electric-type damage. If you want to, you can replace

In Double Battles, I find that Jolteon goes well with Tapu Koko. Koko's ability, Electric Surge, increases the power of already extremly powerful attacks. As a bonus, Tapu Koko knows Discharge, which can heal your Jolteon with its Volt Absorb.
I find this Jolteon better for PvP.
Hope I helped!
-SylveonRulez

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0 votes

My favorite (And the only one I like) of the Eeveelutions!

Jolteon @ Choice Specs
Ability: Quick Feet
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Thunderbolt
- Thunder Wave
- Hidden Power [Ice]
- Double Team / Volt Switch

  • Thunderbolt (Obvious STAB, Thunderbolt > Thunder)
  • Thunder Wave (KILL OPPONENTS! YOURE TOO SLOW!)
  • Hidden Power [Ice] (Dragons die, Grounds die, Moveset Variety woo!)
  • Double Team / Volt Switch (Depends on your style. If you want to run away from a threat, Volt Switch. If you're on the Main Series Games and you want to be annoying, Double Team.
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Hmm, is Timid or Modest better?
0 votes

Jolteon @ Air Balloon
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Rash Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball

Thunderbolt: Good STAB Move, Chance to Paralyze, Can hit Pokemon using fly, high accuracy

Volt Switch: Good STAB Move

Hidden Power Ice: Good against Ground, Dragon and Grass

Shadow Ball: Good in general

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0 votes

My fav Pokemon is jolteon
Jolts the Joltoen

Jolteon @ Focus Sash / Life Orb
Ability Volt Absorb
EVs: 4 HP or SpD / 252 SpA / 252 Spe
- Thunderbolt / Discharge
- Volt Switch
- Signal Beam / Hidden Power [Ice]
- Shadow Ball

I would use Thunderbolt Volt switch Hidden Power Ice Shadow ball in all honesty
I LOVE JOLTEOOONNN

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0 votes

Gen 8 removes Signal Beam and Hidden Power, leaving Jolteon with only a few options.
With a great 130 speed stat, Jolteon is currently the 10th fastest Pokemon, but his movepool has still got a ways to go.

Anyway, on a weather reliant team, a Jolteon could have this set:

Jolteon (M) @ King's Rock
Ability: Volt Absorb
EVs: 20 HP / 233 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder / Thunderbolt
- Weather Ball / Substitute
- Shadow Ball
- Volt Switch

  • Thunder / Thunderbolt (100% accuracy in the rain, STAB/main STAB)
  • Weather Ball / Substitute (Changes type according to weather to fit coverage/protection)
  • Shadow Ball (Coverage)
  • Volt Switch (To switch out)

Weather Ball is a nice variable to have, because it can give you some nice coverage if used correctly. It also get 100 base power in weather. For example, in a rain team, Jolteon will be able to cover common ground and rock types, such as Excadrill, Dugtrio and Tyranitar. If you don’t go for it, Substitute works as well. Just make sure you give him Leftovers so he can recover a bit.

Thunder is best if you decide to go on a rain team (in which case Weather Ball will be Water type), if not, Thunderbolt is the default option for STAB.

Shadow Ball is just default coverage against some common Ghost types like Gengar.

Volt Switch is for when you need to escape.

A King’s Rock is nice because it’ll give all his moves a 30% chance to flinch, and since Jolteon outspeeds so many Pokemon, the flinch chance could (if you decide to go into Doubles) give Jolteon’s teammate a chance to go in for the kill. The key here is to make sure Jolteon doesn’t die, because Jolteon’s stats don’t exactly scream Tank. The alternative is to give him Leftovers, so he can recover at least a little bit.

I hope this helps someone (even if this is a messy, long post.)

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