G-Max Wildfire inflicts damage and, for 4 turns, deals damage at the end of each turn to non-Fire-type foes equal to 1/6 of their maximum HP.
G-Max Centiferno inflicts damage and binds the target for four to five turns. This binding effect is similar to Fire Spin, except that it doesn't end prematurely if the user switches out or faints.
G-Max wildfire does 1/6 hp for 4 turns, but Centiferno is like fire spin where it does 1/8 damage and can be 4 to 5 turns, and traps the opponent.
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