I've been trying to build around an Espeon and Gallade core I started using around a week ago, and was hoping I could get some advice on what Pokemon to have on a team with these two.
Here are the two parts of the core themselves:
Espeon @ Eject Button
Ability: Magic Bounce
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Heal Bell
- Reflect
- Light Screen
Espeon serves as a dual screens setter that doesn't have to worry about taunt, status, or its passive turns letting an opponent get hazards on the field. Eject Button allows a free switch once one screen is up, meaning I wouldn't have to waste an extra turn before a more offensive Pokemon can utilize the extra bulk to tear holes in an opposing team, or worry about taking damage on a raw switch-in. It isn't an offensively oriented Pokemon, but Psychic still does decent damage to targets, and take out low HP Pokemon. Heal Bell is also a nice piece of utility that can be used if a teammate is burned, poisoned, etc. Mainly though, its purpose is to get up screens to increase team defenses, and heal off status with Heal Bell. Its a good lead, and a decent tool to have mid game because of Heal Bell and Psychic coming off a respectable special attack stat.
Gallade-Mega (M) @ Galladite
Ability: Justified
EVs: 252 HP / 24 Def / 232 SpD
Adamant Nature
- Drain Punch
- Psycho Cut
- Swords Dance
- Teleport
Mega Gallade serves as an offensive centerpiece of the team, but also an important defensive piece. Its built generally bulky to survive big special attack, but has an Adamant Nature to remain a viable sweeper. It can keep itself alive and do damage with Drain Punch, obliterate Toxapex with and others bulky Pokemon with its Swords Dance boosted stabs, and use teleport to allow allies to get onto the field safely. Its heavy bulk investment helps it switch-in, as well as allowing it to comfortably get up Swords Dance, while being able to heal off damage it takes with Drain Punch.
Together, these two have good synergy. Espeon can set up screens to bolster Gallade's bulk, allowing for an even safer Swords Dance and potential sweep. Gallade can use Teleport to get Espeon in safely so it could heal a possible burn or set screens after they've worn off. Finally, Gallade could switch-in on a Dark Type attack for Espeon, activating Justified before Mega Evolving to be an immediate threat to the opponent, while Espeon remains at good HP for use later in the battle.
That's the core. Please tell me some good partners with these two, or flaws in the core I could try and work out. Thanks!