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I'm talking about abilities such as Moxie or Grim Neigh. They raise stats when Pokemon are knocked out, but under certain circumstances, they don't raise a stat. What are all the circumstances of this?

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When a Pokémon with Moxie [or a similar ability] directly causes another Pokémon (including allies) to faint by using a damaging move, its Attack [or whatever stat the ability raises] is increased by one stage. If its Attack [or whatever stat the ability raises] is already at +6 stages, Moxie [or a similar ability] will not activate.

If a Pokémon with Moxie [or a similar ability] defeats a Pokémon with Mummy using a contact move, the Pokémon's Ability will become Mummy before Moxie [or a similar ability] has the opportunity to activate.

Generation VI onward
If the Pokémon fainting ends the battle, Moxie [or a similar ability] will not activate.

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What about if a Pokemon with Mold Breaker, Turboblaze, or Teravolt is on the field?
Mold breaker and moxie both activate when its own user is using a move. Mold breaker does nothing when another Pokemon (such as a Pokemon with moxie) hits the ability user.
What if a move doesn't quite finish the opponent but recoil/life orb/leech seed/explosion or other finishes off the opponent?
Moxie (and similar abilities, except soul-heart) work only if the ability user's attack move directly knocks out another Pokemon.
Might wanna add that in then.
FIIIINE.
Mummy doesn't affect Grim/Chilling Neigh and As One.
How do you know this?
@J ™

> Multitype, Zen Mode, Stance Change, Schooling, Battle Bond, Power Construct, Shields Down, RKS System, Disguise, Comatose, and Mummy itself are not affected by Mummy.

https://m.bulbapedia.bulbagarden.net/wiki/Mummy_(Ability)

None of the the abilities you mentioned are on this list. :P