The question might be confusing. For instance, Tentacruel is a Water / Poison type. It could hit Ground types with its Water STAB move super effectively, but it has Ground Weakness. How many other Dual Types face this disadvantage (excluding Dragon and Ghost)?
Fire/Water: Ground, Rock Fire/Electric: Water Fire/Grass: Rock Fire/Ice: Ground Fire/Dragon: Dragon Water/Electric: Ground Water/Ice: Grass, Rock Water/Poison: Ground Water/Flying: Rock Water/Bug: Rock Water/Rock: Ground Water/Steel: Ground Electric/Ice: Ground Electric/Ground: Water Grass/Fighting: Ice Grass/Ground: Fire Grass/Psychic: Poison Grass/Bug: Rock Grass/Rock: Bug Ice/Fighting: Flying, Steel Ice/Poison: Ground Ice/Ground: Fire, Grass, Steel Ice/Rock: Grass, Ground Ice/Steel: Ground Fighting/Ground: Ice Fighting/Flying: Ice Fighting/Rock: Steel Fighting/Ghost: Psychic Fighting/Dragon: Ice, Dragon Fighting/Fairy: Steel Poison/Ghost: Psychic, Ghost Ground/Bug: Fire Ground/Rock: Ice, Steel Ground/Steel: Fire Ground/Fairy: Steel Flying/Rock: Ice Psychic/Rock: Bug Psychic/Fairy: Poison Bug/Rock: Rock Rock/Dark: Bug
Source
Hope I helped!