Houndoom @ Houndoominite
Ability: Solar Power
Nature: Timid/Modest
EVs:6 HP/252 Sp. Atk/252 Spe
Moves:
-Nasty Plot
-Flamethrower
-Solar Beam
-Hidden Power Fighting
Chandelure @ Choice Scarf
Ability: Flame Body
Nature: Timid/Modest
EVs: 6 HP/252 Sp.Atk/252 Spe
Moves:
-Shadow Ball
-Energy Ball
-Flamethrower/Fire Blast (Depends on you)
-Hidden Power Fighting
Chandelure has a very high Base Sp. Atk.
Entei @ Life Orb (Physical Set)
Ability: Inner Focus
Nature: Adamant/Jolly
EVs: 6 HP/252 Atk/252 Spe
Moves:
-Sacred Fire
-Bulldoze/Dig (Bulldoze lowers the Opponent's speed and Dig makes you invulnerable for 1 turn and attacks at the 2nd turn)
-Flame Charge (Every time you use Flame charge,it raises your speed for +1)
-Stone Edge
Incineroar @ Leftovers
Ability: Blaze/Intimidate
Nature: Adamant/Jolly
EVs:6 HP/252 Atk/252 Spe
Moves:
-Flare Blitz
-Darkest Lariat
-Earthquake
-Cross Chop/Leech Life