PokéBase - Pokémon Q&A
6 votes
194,967 views

If you have a good competitive moveset for Scrafty, post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Scrafty Pokédex and learnset for reference.

Sprite

by
edited by

19 Answers

2 votes

Ok. I have answered late but this moveset is BAWS for sweeping.

Scrafty @ Muscle Band
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Ice Punch
- Drain Punch
- Crunch
- Dragon Dance

  • Ice Punch ( coverage against Flying types without recoil from a move like Head Smash.)
  • Drain Punch ( Provides healing for Scrafty and has decent power)
  • Crunch (Coverage)
  • Dragon Dance (You know why that is here. xD)

Ok this is a sweeper Scrafty incase you didn't know :P

by
edited by
Is this really a good set?
Amazing exactly wat I use since this move set has a type dvatage to 12/18 types in the game making it an excellent pokemon to trust. It wrecks everything
2 votes

Why hasn't anyone posted this lol?
One of the the best sweeping movesets ever!

Scrafty @ Life Orb
Ablility: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Drain Punch
- Dragon Dance
- Ice Punch
- Knock off

Drain Punch is powerful STAB for healing back life orb damage.
Dragon Dance to up speed and attack and to sweep. (It outspeeds all Pokemon(provided no scarf) after 2 DD and most of the Pokemon after 1 DD and you can proceed to sweep with moxie boost.
Ice Punch for coverage against both flying and ground (thunder punch won't hit ground if they switch predicting it)
Knock off for stab and to get rid of opponents item!

This set only hits azumarill and Marill not very effectively while beating up everyone else. (Move coverage allows it to hit 480 Pokemon super effectively)

by
edited by
2 votes

Scrafty @ Life Orb
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Drain Punch
- Focus Punch
- Crunch

Set up substitute when possible, and then just unleash a devastating focus punch (or drain punch to recover HP). STAB and life orb will make it have devastating power on anything that doesn't resist it.

by
2 votes

This is an effective part sweeper part tank set.

Scrafty @ Assault Vest / Lum Berry
Ability: Moxie
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Power-Up Punch
- Knock Off
- Poison Jab

Drain Punch: reliable recovery while doing damage. Plus it is STAB.
Power-Up Punch: boosts attack while doing damage.
Knock Off: not only removes items but is actually this guy's strongest move if the opponent is holding an item.
Poison Jab: coverage for fairy types plus a decent chance to poison.

by
edited by
2 votes

Hyper Voice Sylveon Lure
Gen 8 NU

Scrafty @ Leftovers
Ability: Moxie / Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Close Combat
- Throat Chop
- Iron Head

Basically the Smogon set, but with Throat Chop in place of Knock Off. Dragon Dance boosts your attack and speed, allowing you to become a scary sweeper. Close Combat is for powerful STAB. Throat Chop is for STAB and allows you to lure in Sylveon. How, you might ask? Sylveon usually runs Pixilate Hyper Voice, and Throat Chop prevents you from using sound moves for a couple of turns. That means Scrafty can make Sylveon unable to OHKO it since Hyper Voice is a sound move. Iron Head allows you to beat Sylveon and Diancie. This set works best on HO and Balance teams.

by
1 vote

Gen 8 Doubles UU

Scrafty @ Sitrus Berry
Ability: Intimidate
EVs: 252 HP / 124 Atk / 44 Def / 88 SpD
Impish Nature
- Fake Out
- Knock Off
- Close Combat
- Coaching

Fake Out is priority and can make a Pokemon flinch. Knock Off is STAB that removes items from opposing Pokemon. Close Combat is fighting STAB. Coaching is to boost your ally's attack and defense.

by
0 votes

over all scrafty is the best physical sweeper I have come across. my moveset follows:

Scrafty @ Chesto Berry / Lum Berry
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Crunch
- Dragon Dance
- Brick Break / Close Combat
- Rest

crunch (stab and good coverage, flinching is nice too)

dragon dance (to set up the speed and attack for the sweep)

brick break/close combat (brick break for secure damage, cc if you wanna play risky yet annialate your opponent)

rest (get your hp back and wake up in the same turn ? yes please)

*now, what you want to do is you want to get a few dragon dances off to get that all important attack and speed up, ( you should be able to take 2 non super-effective hits before resting scrafty's high D and spec D ftw ^.^ ) then rest it off, use another dragon dance if you need, then nail em with crunch/brick break or close combat and let moxie do the rest! (for new people to scrafty best off to practice in the elite 4 before taking it to your friends just to know it's damage/sustain)

by
edited by
0 votes

Mine's a little odd. Introducing: Tank Scrafty.

Scrafty @ Rocky Helmet / Leftovers / Shell Bell
Ability: Shed Skin
EVs: 252 HP / 128 Def / 128 SpD
Careful Nature
- Bulk Up
- Stone Edge / Zen Headbutt
- Drain Punch
- Toxic / Double Team

  • Bulk Up (boost)
  • Stone Edge / Zen Headbutt (coverage)
  • Drain Punch (Stab+Heal)
  • Toxic / Double Team (Poison or boost)

There's a lot of flexibility for the 4th move. Detect/Protect, Amnesia, round out coverage by having Stone Edge AND Zen Headbutt.

by
edited by
0 votes

Scrafty @ Life Orb
Ability: Moxie
EVs: 178 HP / 252 Atk / 80 Def
Adamant Nature
- High Jump Kick
- Dragon Dance / Bulk Up
- Drain Punch
- Iron Head

  • High Jump Kick (130 BP + STAB + LO anyone?)
  • Dragon Dance / Bulk Up (One of these and you're set)
  • Drain Punch (LO Recovery, pretty nice damage)
  • Iron Head (Coverage against the damn fairies that wreck it this gen)

Served me quite well before. Well, before it was Ice Punch/Zen Headbutt. But then the Fairy Nation attacked.

by
edited by
Replace one of those Fighting moves with Knock Off / Dual Chop FTW
Hm. But they're both so good! D:
Both fighting moves, that is.
Y not Crunch?
lol crunch
We'd like some EVs etc please. And could you make it a bit easier to read? The actual moves are good otherwise. Though, you may want to run Knock Off over Crunch now
0 votes

Scrafty @ Big Root / Rocky Helmet
Ability: Shed Skin
EVs: 252 HP / 252 Atk / 6 Spe
Adamant Nature
- Drain Punch
- Dragon Dance / Bulk Up
- Ice Punch
- Rest

Idea is to get a boost and use drain punch, and rest with the idea of shed skin healing also helps against thunder wave which I've seen a lot on x and y

by
edited by
0 votes

Role: Physical sweeper

Scrafty @ Life Orb / Chesto Bery / Leftovers
Ability: Shed Skin
EVs: 248 HP / 12 Atk / 248 Spe
Adamant Nature
- Drain Punch
- Knock off / Crunch
- Dragon Dance
- Rest

  • Drain Punch: Stab and heals back damage
  • Knock off / Crunch: Knock off does double damage if opponent has held item (it also knocks item off of opponent) or Crunch for 80 power and chance to lower defense.
  • Dragon Dance: Raises speed and Attack by 1 stage.
  • Rest: Restores your health completely but makes the user fall asleep ( has a chance to wake up early thanks to shed skin)
by
edited by
0 votes

Scrafty @Lum Berry / Life Orb
Ability: Intimidate / Moxie
EVs: 252 HP / 252 Atk / 4 Def or 252 HP or 252 Atk / 4 Def or Atk / 252 SpD
Adamant Nature
- Payback / Brick Break
- Dragon Dance / Bulk Up / Amnesia (?)
- Drain Punch
- High Jump Kick / Poison Jab

Because scrafty is pretty slow, he'll likely get hit first so now payback will now do 150 base damage instead of 75( STAB included, and 75x2 is 150). Brick break breaks screens and gets stab while having decent power.

Dragon dance/bulk up/amnesia: both increase this guy's attack and compliments moxie, but don't use dragon dance if using payback, as it increases this guy's speed, which is good for sweeping, but bad for payback. Bulk up if you like a tanky scrafty. amnesia + intimidate is a deathblow to attackers.

Drain punch: drain punch recovers some much needed HP, as scrafty runs low on this precious resource. Also has decent power, STAB, and recovers lost HP from setting up dragon dance or bulk up.

Hi jump kick/ poison jab: poison jab deals with fairies. hi jump kick has tons of raw power and STAB but beware of missing with this move.

Lum berries take out any status that might harm him during setup. Moxie makes this guy's attack crazy high and intimidate removes the need for ev investment in def., which frees up investment in sp. defence, and that's a good thing, when trying to kill nasty plotters/ high sp attack Pokémon or trying to survive an onslaught of their attacks. Amnesia isn't too reliable( although you can use it ) in my opinion because it only boosts one stat. Adamant boosts scrafty's attack to good levels, and a drop in sp. attack doesn't matter, as he doesn't use this stat much. Life orb is a staple in any attacking set. All in all, scrafty is built to be a hard hitting tank, but be careful, as this guy isn't fool proof.

Hoped this helped:)

by
edited by
0 votes

This one might not be that good since everyone sees Scrafty as some kind of sweeper or somethin'... I was doing random battles in Showdown and got this monster.

Scrafty @ Chesto Berry
Ability: Intimidate
EVs: 252 Atk / 252 Def or SpD / 4 SpD or Def
Adamant Nature
- Drain Punch
- Bulk Up
- Rest
- Sleep Talk (Or any move of your choosing)

To me, Scrafty is more of a wall/sweeper. I'd use a support Pokemon with status moves that boost ATK and DEF and using baton pass to transfer all that to Scrafty. Then, use Bulk Up a few times if you can, and then every time extensive damage is done to your Scrafty you can use Rest and the Chesto berry will awaken it, making it ready for battle again. Sleep talk is to use either Bulk up or Drain punch while it's asleep, but it can be switched out for a different move. (Wish it had a healing move other than rest though... would be more efficient that way.) It might not last a very long time, but it's still a pretty notable moveset.

by
edited by
0 votes

Scrafty is one of my favorites, as soon as I could catch him back in the day I went wild and caught like 50 of them so I could have the best. Nowdays I like my Scrafty to be this annoying wall that puts big dents into enemies.

Scrafty @ Leftovers / Maranga Berry
Ability: Shed Skin
EVs: 4 HP / 252 Def / 252 SpD
Careful Nature
- Bulk Up
- Drain Punch
- Crunch
- Poison Jab

I used to run Dual Chop for dragon's great neutral coverage, and it could break subs, Sturdy, and sashes, but with the new Fairy typing, which resists both of Scrafty's STABs... and immune to my old favorite final move... I needed to add in the coverage.

Shed Skin is because Scrafty relies on Drain Punch to heal, and he could get neutered by burn, toxic, or sleep. This Scrafty is tanky, and really only has to worry about fairy moves, since Focus Blast is shaky (and not much is going to run HP fighting). Leftovers is consistent additional recovery, though Maranga Berry is powerful with all the Specical Defense investment and Bulk-Ups to shore up the physical side.

by
edited by
0 votes

Gen 8 Niche Set

Scrafty @ Leftovers / Chesto Berry
Ability: Shed Skin
EVs: 252 HP / 128 Def / 128 SpD
Impish / Careful / Adamant Nature
- Bulk Up (or Dragon Dance to outspeed Pokemon)
- Amnesia
- Rest
- Crunch

Scrafty was given Amnesia this generation, so it can now tank special fairy moves after a few amnesias. Shed Skin helps you wake up from using Rest, and Crunch hits everything. Scrafty also has really good natural bulk, so unless it's a super effective move, you should be able to take a critical hit easily.

by
edited by
0 votes

Scrafty (M) @ Leftovers
Ability: Moxie
EVs: 252 Atk / 128 Def / 128 SpD
Brave Nature
- High Jump Kick
- Poison Jab
- Ice Punch
- Dragon Dance
Analysis
I highly advise you use this guy on a Trick Room team as he doesn't have any Speed investment and has abysmal base Speed.
High Jump Kick is your STAB. It'll get stronger and stronger with Moxie.
Poison Jab is for the Fairy types who resist your STAB and can deal massive damage to you with your 4x weakness.
Ice Punch covers the Flying type weakness and is coverage for any Ground or Dragon types.
Dragon Dance is your setup move. Scrafty doesn't have access to better setup moves so you'll just have to go with that +1 Attack and Speed.

Your bulk will allow you to take hits and setup. Again Trick Room is advised as you'll outspeed most Pokémon while under the influence of it.

by
edited by
0 votes

Here is the set that I think is pretty good(IM not sure because I'm not that good at competitive)

Scrafty @ Leftovers
EVs: 26 Atk / 230 Def / 252 SpD
Ability: Moxie
Brave Nature
- Bulk Up
- Drain Punch
- Ice Punch
- Crunch

Here is the set. It might be almost the same as others but I this is Made by me. Bulk up because we don't need dragon dance to up the speed because it speed is bad, instead of it use bulk up with the advantage of EVs, just not make the defense EVs full, so scrafty attack could be higher. Drain Punch ia for healing and STAB, crunch is STAB, ice Punch for coverage. There it is the set.it might be worst than the other answer, but I give my best. Thanks for the support!

by
edited by
0 votes

Gen 9 NU Bulk Up

Scrafty @ Leftovers
Ability: Shed Skin
Tera Type: Poison
EVs: 252 HP / 196 SpD / 60 Spe
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Rest

The standard Bulk Up set Scrafty uses, but with a mechanic that makes typical counterplay not as effective. Scrafty's bulk, typing, and Ability allow Scrafty to be a good setup sweeper, being able to take advantage of Pokemon such as Umbreon, Chandelure, and Galarian Slowbro. Bulk Up lets Scrafty boost its Attack and Defense stats, letting it slowly becoming a wincon by making it harder to take out as well as boosting the damage Scrafty's attacks do. Drain Punch is used for the Fighting STAB since it lets Scrafty recover HP, which is useful to prevent it from having to use Rest so often. Knock Off is used for the Dark STAB since it lets Scrafty remove items from opposing Pokemon, which is nice to cripple Scrafty's checks. Rest lets Scrafty fully recover HP, with Shed Skin working well with it since it means Scrafty doesn't have to deal with the two turns of sleep when you use Rest. Leftovers provides Scrafty a little HP recovery each turn. Shed Skin is used since it lets Scrafty have the ability to cure it of any status conditions.

The EV spread makes this set Specially Defensive since Scrafty has Bulk Up to boost its Attack and Defense stats. 60 Speed EVs allow Scrafty to outspeed Umbreon. Oh yeah, Scrafty is a really good Tera abuser in NU. With Tera Poison, Scrafty can turn its usual weaknesses to Fairy and Fighting to resists, providing more opportunities for Scrafty to setup. Tera Poison also means Scrafty takes less damage from flying moves, Scrafty's other weakness.

by
0 votes

Gen 9 NU Dragon Dance

Scrafty @ Leftovers
Ability: Moxie / Shed Skin
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Close Combat
- Knock Off
- Poison Jab

A Dragon Dance set that utilizes Tera. Dragon Dance allows Scrafty to boost its Attack and Speed stats to make a potent sweeper. With Scrafty's natural bulk and typing, Scrafty should be able to get off at least 2 Dragon Dance to outspeed Pokemon faster Pokemon that don't have a Choice Scarf. Scrafty can outspeed some Choice Scarf Pokemon after 2 Dragon Dances, but it will need to get off 3 Dragon Dances if it wants to outspeed base speed 95+ Choice Scarf users such as Flygon, Tauros-Aqua-Pauros, Indeedee (Male), and Staraptor. Close Combat is used for a powerful Fighting STAB. Knock Off is used for the Dark STAB since it allows Scrafty to remove items from opposing Pokemon. Poison Jab allows Scrafty to hit Fairy-types such as Sylveon, Florges, Scream Tail, and Grimmsnarl super effectively. Poison Jab also has a 30% poison chance, which is pretty neat. Leftovers is used to give Scrafty a little HP recovery each turn. Moxie lets Scrafty get a boost to its attack when it knocks out a Pokemon. Shed Skin can be used so Scrafty can heal off status conditions that would hinder its ability to sweep. Tera Posion is used since it turns Scrafty's Fairy and Fighting weaknesses into resists and makes Poison Jab a STAB move, allowing Scrafty to hit the mentioned Fairy-types harder.

by