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If you have a good competitive moveset for Houndour, post an answer below and upvote the best ones.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Houndour Pokédex and learnset for reference.

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6 Answers

3 votes

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Houndour @ Life Orb
Trait: Flash Fire
EVs: 252 SAtk / 4 Atk / 252 Spd
Mild Nature
- Fire Blast
- Dark Pulse
- Sucker Punch
- Hidden Power [Ice]

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thanks jofly
2 votes

LC Fire huh? Inventive. Houndour, like houndoom, can pull of a fairly
wide variety of sets. But the set I use is very similar to the set I
use on Houndoom, NastyDour

enter image description here

Houndour @ Life Orb
Trait: Flash Fire / Early Bird
Level: 5
EVs: 200 SAtk / / 252 Spd / 52 HP
Modest Nature

  • Nasty Plot
  • Fire Blast
  • Dark Pulse
  • Hidden Power [Fighting]

This is the very basic set for Houndour. The idea of this set is to switch on something who can't really do much damage to you at all, then set up Nasty Plot on the switch. A very powerful Fire Blast or Dark Pulse would do massive damage to anything that doesn't resist it. Hp Fight hits a lot in sync with Dark Pulse with perfect coverage.

Although this set does pack quite a lot of checks, it's quite hard to fully counter. The best best is to pack something like Mienfoo with Fake out, and Drain punch to out speed after the flinch. You can pack sucker punch instead of HP Fight, but I like the perfect coverage with the boost better.

I have a a fair few more sets, so it' likely I'll answer this again.

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thanks professor
1 vote

Houndour (M) @ Evolite/ Life Orb [Mixed Sweeper]
Flash Fire/ Unnerve
126 Attack/ 252 Speed/ 4 Special Defense/ 126 Special Attack

  • Flamethrower/ Heat Wave/ Fire Blast [Primary STAB]
  • Sucker Punch [Priority + STAB]
  • Thunder Fang [Coverage]
  • Sludge Bomb / Shadow Ball [Coverage]

Average Houndour Set. I agree that it's typical and that there can be better sets than this, but it's effective. Unnerve gets a special mention because of the number of strategies in LC that use Berries.

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1 vote

Choicdour I choose you!

Houndour @ Choice Specs/ Scarf [Run Timid with Specs, Modest with Scarf]
Timid/Modest
Flas Fire
- Fire Blast- STAB!
- Dark Pulse-Some more STAB!
- Shadow Ball-Ghost and Fighting has great Coverage
- HP Fighting-" " " " " " " " " " " " " " " "


Houndour @ Choice Scarf
Trait: Flash Fire
Level: 5
EVs: 240 Spd / 200 SAtk / 68 SDef
Modest Nature
- Fire Blast
- Dark Pulse
- Shadow Ball
- Hidden Power [Fighting]

OR

Houndour @ Choice Specs
Trait: Flash Fire
Level: 5
EVs: 240 Spd / 200 SAtk / 68 SDef
Timid Nature
- Fire Blast
- Dark Pulse
- Shadow Ball
- Hidden Power [Fighting]

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edited by
oh, thanks Jojo
0 votes

Sun team houndour
enter image description here
Houndour@Lifeorb
Ability: Flash fire
Nature: Timid
Evs: 4 Hp/252SpAtk/252Spd
-Overheat
-Dark pulse
-Solarbeam
-Nastyplot

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0 votes

Houndour @ Focus Sash
Ability: Early Bird
Level: 5
EVs: 196 Atk / 36 SpD / 236 Spe
Jolly Nature
- Flame Charge
- Taunt
- Pursuit
- Destiny Bond

Flame Charge is STAB and raises your speed. Taunt is to for Pokemon to attack you. Pursuit is for if Houndour forces a switch. Destiny Bond is to take your opponent out, which is why Flame Charge is on this set, to raise your speed because you might not outspeed the Pokemon you want to use Destiny Bond without a +1 Speed Boost from Flame Charge.

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