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If you have a good competitive moveset for Swoobat, post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Swoobat Pokédex and learnset for reference.

Sprite

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14 Answers

2 votes

Swoobat (F) @ Life Orb
Trait: Simple
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Charge Beam
- Psyshock
- Air Slash
- Energy Ball

Charge Beam gets some great clean up kills. and it has a good chance to double his special attack ( thanks to simple ).

psyshock is his primary STAB. i prefer it over psychic for breaking through so many special threats. air slash is special STAB. it also has an annoyingly good flinch rate.. ( the numbers lie.. I promise you )

Energy Ball is finally some solid coverage. takes care of things like quagsire and gastrodon in the water department that charge beam can't hit.

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Calm Mind boost Sp. Atk and Sp.Def by 2 with simple as ability and Charge Beam does little damage and boost Sp. Atk by 2 if the Pokemon has the ability simple.
1 vote

Swoobat @ Flying Gem
Abilty: Simple
EVs: 252 SAtk - 128 SDef - 128 Def
Nature: Modest (+SAtk, -Atk)
Air slash - Nice STAB
Psychic - Nice STAB
Amnesia - boost
Attract - ....You alreday know

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1 vote

Tired of those Calm Mind Uxie? Tired of those Calm Mind + Acid Armor Alcremie? If these or any other stat boosters Pokemon apply, then here is a set to try:

Gen 8 ZU

Swoobat @ Heavy-Duty Boots
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psych Up
- Stored Power
- Heat Wave
- Roost

This is really gimmiky, but it can catch Sub + CM Uxie and Bulky Booster Alcremie off gaurd. Psych Up copies your opponents stat changes and it bypasses Substitue, meaning Sub + CM Uxie can't use its Substitute to avoid Psych Up. When you copy stat changes from Uxie or Alcremie, Unaware will make you not take a lot of damage from their attacks, and you can bypass their stat changes when you attack them. Stored Power is STAB and works well when you copy Uxie's and Alcremie's stat changes. Heat Wave deals with steel types like Ferroseed and Klinklang. Roost is for healing.

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0 votes

Swoobat (F) @ Lum Berry
Trait: Simple
EVs: 128 SAtk / 128 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Stored Power
- Energy Ball
- Calm Mind
- Air Slash

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0 votes

LC Moveset

Woobat (F) @ Wide Lens
Trait: Simple
EVs: 76 HP / 236 SAtk / 180 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Stored Power
- Air Slash
- Heat Wave

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Instead of Wide Lens I would go with Oran Berry or Eviolite.
0 votes

Swoobat perplexes me.
They basically tried to take Xatu and make it somewhat decent, and f-ed up somewhere along the way.
They have a crap ton of weaknesses, or at least I think so, that can't all be countered in 3 or 4 moves. But I tried my best slapping one together.

Swoobat @ Wise Glasses
Ability: Simple
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Super Fang
- Calm Mind
- Psychic / Psyshock
- Air Slash

And oh sweet baby Arceus help me with this moveset.
I went ahead and put on Super Fang, which yeah, is physical, but if it hits, it cuts the target's HP in half. Kinda good if the opponent has a staller or a tank.
I just chose Calm Mind for the second move. Simple will boost the stat changes.
Then you could do Psychic or Psyshock. Both use Sp Atk, but Psychic deals special while Psyshock deals physical.
Finally, I slapped on Air Slash. Mediocre, and may flinch.

The hardest part was finding an appropriate item, so I got lazy, and I picked Wise Glasses. :p

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0 votes

Swoobat (F) @ Focus Sash
Ability: Simple
EVs: 252 HP / 4 SpA / 252 Spe
Calm Nature
- Calm Mind
- Stored Power
- Roost
- Attract

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0 votes

Swoobat @ Life Orb
Ability: Simple
Nature: Timid(+Speed, -Attack)
EVs: 252 Special Attack / 252 Speed / 4 Defense
- Calm Mind
- Stored Power
- Heat Wave
- Roost

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0 votes

Fast bulky support:

Swoobat @ Toxic Orb
Ability: Klutz
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Super Fang
- Odor Sleuth
- Trick
- Venom Drench

Super Fang (Halves foe's HP, speeds up their death-by-Toxic)
Odor Sleuth (To Super Fang Ghost-types/evasive foes)
Trick (give for your Toxic Orb, proceed to use Venom Drench)
Venom Drench (Lowers ATT, SPATT, and SPD of poisoned foe by 1 stage each/increases your longevity)

Note that, 1v1, this set fails against Ghosts that are also part Poison or Steel, like Aegislash or Gengar, as well as any Steel or Poison-types.

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0 votes

I found a Woobat in a hidden grotto and it was cursed with a Jolly nature! But I’ll make the most of it.
Swoobat @Choice Band/Liechi Berry/Sitrus Berry
Ability: Simple
Nature: Jolly
EVs: 252 Atk, 252 Spe, 4 Def
Moves:
-Zen Headbutt
-Aerial Ace/Acrobatics
-Knock Off/Steel Wing
-U-turn
Well I tried.

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0 votes

I love this set, nobody expects it especially on Mono-Flying.

Swoobat @ Weakness Policy
Ability: Simple
EVs: 252 HP, 200 SpA, 8 SpD, 48 Spe
Nature: Calm (+SpD, -Atk)
Moveset:
Light Screen
Reflect
Stored Power
Signal Beam

This set is not your average sweeping set. But that's what makes this set bon appetit, nobody expects a killer Swoobat. Here are the steps to sweeping Swoobat:
1. Baton Pass some Speed or something, maybe from Ninjask.
2. Hope to outspeed and set up Light Screen/Reflect so you can maybe tank a hit. Really depends on what you're up against.
3. They will mostly use a super-effective move and try to faint you. Live with Light Screen and activate the Weakness Policy. It raises your Attack and Sp. Attack by 2, but Simple boosts them both to 4.
4. Commence your epic sweep and spam Stored Power. Use Signal Beam vs Dark types.

Swoobat is like the only Pokemon who can set this up. If you are able to pull this off, then I hope you have fun with this evil set.

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Sweet set..
0 votes

Am I getting the number no EVs right?

Swoobat @ Razor Fang
Ability: Simple
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Air Slash
- Psychic
- Psyshock / Future Sight
- Calm Mind
Role: Sweeper (?)

Moves:

Air Slash: STAB. Has a 30% chance to make the opponent flinch.
Psychic:STAB, and it has a 10% chance to lower the opponents Sp. Defense, and a 10% chance to make the opponent flinch, when holding the Razor Fang
Psyshock or Future Sight: Both are STAB. Psyshock uses Sp. Attack, but does Physical damage. (Defense, not Sp. Defense). This can be useful if you come across an opponent who has a high Sp. Defense. Psyshock also has a 10% chance to make the opponent flinch, when holding the Razor Fang. Future sight is more powerful than Psychic, but takes 2 turns to activate. It also has a 10% chance to make the opponent flinch, due to the Razor Fang.
Calm Mind: Increases both the Sp. Attack and Sp. Defense by 2 stages, due to Swoobat's ability, Simple.

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razor fang only gives flinch chance to moves that don't already have a chance to flinch
Oh whoops lol. I'll fix that.
0 votes

Gen 8 PU
Swoobat @ Focus Sash
Ability: Simple
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Stored Power
- Heat Wave
- Air Slash
Explanation: Start by using Nasty Plot, which will boost your Special Attack by 4 due to Simple. Then, you can start sweeping if your opponent brings you to your Sash. Then, start sweeping. Stored Power will have a base power of 100 due to 1 Simple Nasty Plot. STAB makes Stored Power's base power 150. Heat Wave is to deal with Steel Types. Air Slash is STAB. Be careful of Sucker Punch users, as they can KO Swoobat before it gets a chance to attack them.

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0 votes

Swoobat @ Leftovers
Ability: Simple
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Nasty Plot
- Baton Pass
- Giga Drain
- Knock Off

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