Magnetic Flux (move)
- Contents
- Flavor text
- Learnt by level up
Move data
Type | Electric |
---|---|
Category | Status |
Power | — |
Accuracy | — |
PP | 20 (max. 32) |
Makes contact? | No |
Introduced | Generation 6 |
Effects
Magnetic Flux raises the Defense and Special Defense of any Pokémon on the user's team that has the Plus or Minus ability.
Z-Move effects
When a Pokémon is holding Electrium Z and uses its Z-Power, Magnetic Flux turns into Z-Magnetic Flux and raises Special Defense one stage, in addition to its usual effect as above.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets all Pokémon on the user’s team.
Other languages
English | Magnetic Flux |
---|---|
Japanese | じばそうさ (Jiba Sōsa) |
German | Magnetregler |
French | Magné-Contrôle |
Italian | Controllo Polare |
Spanish | Aura Magnética |
Korean | 자기장조작 |
Chinese (Simplified) | 磁场操控 |
Chinese (Traditional) | 磁場操控 |
Game descriptions
X/Y O.Ruby/A.Sapphire |
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
---|---|
Sun/Moon Ultra Sun/Ultra Moon |
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
Sword/Shield B.Diamond/S.Pearl |
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
Scarlet/Violet | The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. |
Learnt by level up
These Pokémon learn Magnetic Flux at the level specified. The numbers given are for Pokémon Scarlet & Violet and may vary in other games; check the respective Pokédex pages for details.
Toxtricity
Low Key Form
#0849 / Electric · Poison
Level 52
Low Key Form
#0849 / Electric · Poison
Level 52
Sandy Shocks
#0989 / Electric · Ground
Level 91
#0989 / Electric · Ground
Level 91