Fire Pledge (move)

Move data

Type Fire
Category Special  Special
Power 80
Accuracy 100
PP 10  (max. 16)
Makes contact? No
Introduced Generation 5

Machine/Record

Scarlet​/​Violet TM144

Effects

Fire Pledge deals damage at base power 80. If a teammate uses Grass Pledge or Water Pledge in the same turn, the moves combine into one attack of base power 160 and added effects appear.

The faster Pokémon moves first but waits for the other Pokémon to make their move. When the slower Pledge user moves, the combo attack hits the Pokémon the slower user was targeting.

If Fire Pledge is used with Grass Pledge, the move animation shows Fire Pledge and a sea of fire envelops the foe's team is created that damages opponents 18 of their maximum HP each turn, for 4 turns.

If Fire Pledge is used with Water Pledge, the move animation shows Water Pledge and a rainbow appears in the sky on your team's side that doubles the chance of moves' secondary effects occurring for 4 turns.

Changes

  • In Generation 5, Fire Pledge has 50 base power.

Z-Move effects

When a Pokémon is holding Firium Z and uses its Z-Power, Fire Pledge turns into Inferno Overdrive and has base power 160.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Fire Pledge
Japanese ほのおのちかい (Honō no Chikai)
German Feuersäulen
French Aire de Feu
Italian Fiammapatto
Spanish Voto Fuego
Korean 불꽃의맹세
Chinese (Simplified) 火之誓约
Chinese (Traditional) 火之誓約

Game descriptions

Black​/​White
Black 2​/​White 2
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
X​/​Y
O.Ruby​/​A.Sapphire
A column of fire hits the target. When used with its grass equivalent, its damage increases and a vast sea of fire appears.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
Sword​/​Shield A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
B.Diamond​/​S.Pearl This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Scarlet​/​Violet A column of fire hits the target. When used with its grass counterpart, this move’s power is boosted and a vast sea of fire appears.

Learnt by TM

Charmander Charmander
#0004 / Fire
Charmeleon Charmeleon
#0005 / Fire
Charizard Charizard
#0006 / Fire · Flying
Mew Mew
#0151 / Psychic
Cyndaquil Cyndaquil
#0155 / Fire
Quilava Quilava
#0156 / Fire
Typhlosion Typhlosion
#0157 / Fire
Hisuian Typhlosion Typhlosion
Hisuian Typhlosion
#0157 / Fire · Ghost
Torchic Torchic
#0255 / Fire
Combusken Combusken
#0256 / Fire · Fighting
Blaziken Blaziken
#0257 / Fire · Fighting
Chimchar Chimchar
#0390 / Fire
Monferno Monferno
#0391 / Fire · Fighting
Infernape Infernape
#0392 / Fire · Fighting
Tepig Tepig
#0498 / Fire
Pignite Pignite
#0499 / Fire · Fighting
Emboar Emboar
#0500 / Fire · Fighting
Fennekin Fennekin
#0653 / Fire
Braixen Braixen
#0654 / Fire
Delphox Delphox
#0655 / Fire · Psychic
Litten Litten
#0725 / Fire
Torracat Torracat
#0726 / Fire
Incineroar Incineroar
#0727 / Fire · Dark
Scorbunny Scorbunny
#0813 / Fire
Raboot Raboot
#0814 / Fire
Cinderace Cinderace
#0815 / Fire
Fuecoco Fuecoco
#0909 / Fire
Crocalor Crocalor
#0910 / Fire
Skeledirge Skeledirge
#0911 / Fire · Ghost