Fire Pledge (move)
- Contents
- Flavor text
- Learnt by TM
Move data
Type | Fire |
---|---|
Category | Special |
Power | 80 |
Accuracy | 100 |
PP | 10 (max. 16) |
Makes contact? | No |
Introduced | Generation 5 |
Machine/Record
Scarlet/Violet | TM144 |
---|
Effects
Fire Pledge deals damage at base power 80. If a teammate uses Grass Pledge or Water Pledge in the same turn, the moves combine into one attack of base power 160 and added effects appear.
The faster Pokémon moves first but waits for the other Pokémon to make their move
. When the slower Pledge user moves, the combo attack hits the Pokémon the slower user was targeting.
If Fire Pledge is used with Grass Pledge, the move animation shows Fire Pledge and a sea of fire envelops the foe's team
is created that damages opponents 1⁄8 of their maximum HP each turn, for 4 turns.
If Fire Pledge is used with Water Pledge, the move animation shows Water Pledge and a rainbow appears in the sky on your team's side
that doubles the chance of moves' secondary effects occurring for 4 turns.
Changes
- In Generation 5, Fire Pledge has 50 base power.
Z-Move effects
When a Pokémon is holding Firium Z and uses its Z-Power, Fire Pledge turns into Inferno Overdrive and has base power 160.
Move target
Targets a single adjacent Pokémon.
Other languages
English | Fire Pledge |
---|---|
Japanese | ほのおのちかい (Honō no Chikai) |
German | Feuersäulen |
French | Aire de Feu |
Italian | Fiammapatto |
Spanish | Voto Fuego |
Korean | 불꽃의맹세 |
Chinese (Simplified) | 火之誓约 |
Chinese (Traditional) | 火之誓約 |
Game descriptions
Black/White Black 2/White 2 |
A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
---|---|
X/Y O.Ruby/A.Sapphire |
A column of fire hits the target. When used with its grass equivalent, its damage increases and a vast sea of fire appears. |
Sun/Moon Ultra Sun/Ultra Moon |
A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. |
Sword/Shield | A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. |
B.Diamond/S.Pearl | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Scarlet/Violet | A column of fire hits the target. When used with its grass counterpart, this move’s power is boosted and a vast sea of fire appears. |
Learnt by TM
#0004 / Fire
#0005 / Fire
#0157 / Fire
Hisuian Typhlosion
#0157 / Fire · Ghost
#0727 / Fire · Dark
#0911 / Fire · Ghost