Drain Punch (move)
Move data
Type | Fighting |
---|---|
Category | Physical |
Power | 75 |
Accuracy | 100 |
PP | 10 (max. 16) |
Makes contact? | Yes |
Introduced | Generation 4 |
Machine/Record
Diamond/Pearl Platinum HeartGold/SoulSilver |
TM60 |
---|---|
Sword/Shield | TM63 |
B.Diamond/S.Pearl | TM60 |
Scarlet/Violet | TM073 |
Effects
Drain Punch deals damage and the user will recover 50% of the HP drained.
If the user is holding a Big Root, the move instead recovers 65% of the damage dealt (30% more than normal). If used on a Pokémon with the ability Liquid Ooze, the user instead loses the HP it would have otherwise gained.
Changes
- In Generation 4, Drain Punch has 60 base power.
- In Generation 4, Drain Punch has 5 PP.
Z-Move effects
When a Pokémon is holding Fightinium Z and uses its Z-Power, Drain Punch turns into All-Out Pummeling and has base power 140.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokémon.
Other languages
English | Drain Punch |
---|---|
Japanese | ドレインパンチ (Drain Punch) |
German | Ableithieb |
French | Vampipoing |
Italian | Assorbipugno |
Spanish | Puño Drenaje |
Korean | 드레인펀치 |
Chinese (Simplified) | 吸取拳 |
Chinese (Traditional) | 吸取拳 |
Game descriptions
Diamond/Pearl Platinum HeartGold/SoulSilver |
An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
---|---|
Black/White Black 2/White 2 |
An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
X/Y O.Ruby/A.Sapphire |
An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
Sun/Moon Ultra Sun/Ultra Moon |
An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
Sword/Shield B.Diamond/S.Pearl |
An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
Scarlet/Violet | The user attacks with an energy-draining punch. The user’s HP is restored by up to half the damage taken by the target. |
Learnt by level up
These Pokémon learn Drain Punch at the level specified. The numbers given are for Pokémon Scarlet & Violet and may vary in other games; check the respective Pokédex pages for details.
Learnt upon evolution
Hitmonchan
#0107 / Fighting
#0107 / Fighting
Learnt by TM
Jigglypuff
#0039 / Normal · Fairy
#0039 / Normal · Fairy
Wigglytuff
#0040 / Normal · Fairy
#0040 / Normal · Fairy
Hitmonchan
#0107 / Fighting
#0107 / Fighting
Conkeldurr
#0534 / Fighting
#0534 / Fighting
Eelektross
#0604 / Electric
#0604 / Electric
Chesnaught
#0652 / Grass · Fighting
#0652 / Grass · Fighting
Incineroar
#0727 / Fire · Dark
#0727 / Fire · Dark
Crabrawler
#0739 / Fighting
#0739 / Fighting
Crabominable
#0740 / Fighting · Ice
#0740 / Fighting · Ice
Toxtricity
Amped Form
#0849 / Electric · Poison
Amped Form
#0849 / Electric · Poison
Toxtricity
Low Key Form
#0849 / Electric · Poison
Low Key Form
#0849 / Electric · Poison
Grimmsnarl
#0861 / Dark · Fairy
#0861 / Dark · Fairy
Annihilape
#0979 / Fighting · Ghost
#0979 / Fighting · Ghost
Scream Tail
#0985 / Fairy · Psychic
#0985 / Fairy · Psychic
Iron Hands
#0992 / Fighting · Electric
#0992 / Fighting · Electric
Iron Valiant
#1006 / Fairy · Fighting
#1006 / Fairy · Fighting