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ex: iron fist x1.3 to punching moves

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gen 6 is here so there might be some additions...

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Analytic- raises the power of moves by 30% if the user moves last.

Blaze- raises fire attacks to 1.5 times power when HP is below 1/3.

Flash Fire- raises fire attacks to 1.5 times power when hit by a fire type attack, also grants immunity to fire type attacks.

Guts- Raises attack stat to 1.5 times regular damage when a status ailment is in effect, burn still lowers attack.

Hustle- Physical attacks do 1.5 times regualr damage, but average accuracy is only 80%.

Minus- Raises Sp. attack to 1.5 times damage when battling with a pokemon that has Plus.
Plus- Raises Sp. attack to 1.5 times damage when battling with a pokemon that has Minus.

Overgrow- raises grass type attacks to 1.5 times damage when HP is below 1/3.

Prankster- makes status moves have a priority of +1.

Reckless- increases recoil moves power by 20%.

Rivalry- raises base power of moves by 25% if the opponent is of the same gender, but decreases the base power of moves by 25% if the opponent is of the opposite gender.

Sand force- raises the power of Rock, Steel, and Ground type attacks by 30% in a sandstorm.

Sheer force- raises the base power of all attacks by 30% but ignores any secondary effects.

Swarm- raises bug type attacks to 1.5 times power when HP is below 1/3.

Technician- raises the power of moves to 1.5 times regular power, but only if the move has a base damage of 60 or less.

Torrent- Raises the power of water type attacks to 1.5 times power when HP is below 1/3.

Toxic boost- raises the user's attack by 50% if poisoned.

I might have missed one or two but these were the ones I could list. Hope it helps!

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