PokéBase - Pokémon Q&A
2 votes
179,133 views

If you have a good competitive moveset for Vikavolt, post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Vikavolt Pokedex and learnset for reference.

Vikavolt sprite

by

14 Answers

3 votes


Vikavolt @ Focus Sash
Ability: Levitate
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Thunder / Thunderbolt
- Flash Cannon
- Agility

You know the drill. Dual STAB plus Flash Cannon is excellent coverage, the rest is simple. Not awful Speed if used in NU.

EDIT: I cannot think of an instance in which you need all 252 EV's in Speed to outspeed any certain Pokemon at +2. That being said, you can take out some slow threats who are deficient in Sp.Def with 203 Speed using the above EVs, without Agility.

So, if you would rather not invest all 252 in Speed, an alternate set I thought of would be:

EVs: 20 Def / 252 SpA / 236 Speed.

Unboosted, this has a total of 199 Speed. This, at +2, should be enough to outdo Jolly/Timid Choice Scarfed or +1 Pokemon up to base 71 Speed. That sounds alright in NU, right? Plus, those Defense EVs will come in more handy than you think on neutral hits.

by
edited by
1 vote

Vikavolt @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Thunderbolt
- Bug Buzz
- Energy Ball
- Volt Switch

I know this is a fairly standard set, but it seems to work for me. I've tested extensively on Showdown. I run a team with Sticky Web, and it's evs allow it to outspeed most sweepers, even with them having a speed boosting nature, minus a Scarf. I love the versatility in terms of how many types get hit hard by a base 145 Sp Atk. I chose Energy Ball over Hidden Power, to abuse the fact it can safely switch in on a ground type move, as long as the Pokemon using it, doesn't have Mold Breaker. It then gains the ability to hard switch out, or Volt Switch out, giving it great momentum building.

Contrary to other people's opinions, a Scarf is a viable option, with the right team support. A team with other hazard setters, and a Rapid Spin user, could provide a great balance.

by
edited by
1 vote

Vikavolt @ Iapapa Berry
Ability: Levitate
Level: 50
EVs: 252 HP / 68 Def / 28 SpA / 156 SpD / 4 Spe
Modest Nature
IVs: 0 Atk
– Thunderbolt
– Bug Buzz
– String Shot
– Protect

This VGC set is fantastic, it tanks even 252+ Sp. Atk arcanine and offers great support with string shot giving -2 to ALL your opponents pokèmon in speed. Having 145 base Sp Atk can take down the majority of the pokèmon that doesn't resist electric in 2 hits so it doesn't need lot of Sp. Atk. investments. The iapapa berry grants 50% of health recovery when the hp go down 25%.

by
1 vote

Charjabug
Charjabug @ Eviolite
Ability: Battery
EVs: 252 HP / 128 Def / 128 SpD
Impish / Careful Nature
• Sticky Web
• Toxic
• Protect
• X-Scissor

• Sticky Web: Good hazard
• Toxic: Great for a Pokémon that cant deal great damage with attacks
• Protect: For toxic to damage more
• X-Scissor: STAB

by
edited by
You're pretty much completely walled by Steel-types with this set.
Then, ya switch out. Simple solution
Magnet Pull?
Magnet pull prevents steel types from switching out
Charjabug ain’t steel
Crud, I'm an idiot. Sorry.
Oh, that’s ok! I get mixed up a lot, nothing to be ashamed of
1 vote

Gen 8 ZU
Vikavolt @ Choice Specs
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Thunderbolt
- Air Slash
- Bug Buzz
- Energy Ball
Explanation: This set is for Trick Room teams. Thunderbolt and Bug Buzz are STAB moves. Air Slash is for coverage and has a chance to make opponents flinch. Energy Ball is for Rock type coverage. With a high Special Attack stat with Choice Specs in Trick Room, this can do some good sweeping.

by
edited by
Why Electro Ball? Dmg of that move scales with speed...
There is no electro ball, only energy ball.
Oooh, sorry my bad XDDDDD
1 vote

Gen 8 NU

Vikavolt @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 HP / 100 SpA / 156 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Bug Buzz
- Thunderbolt
- Roost

SubRoost set. Substitute can protect you from status conditions. Bug Buzz is STAB and can damage Pokemon that used Substitute. Thunderbolt is STAB that hits Pokemon like Vaporeon and Mantine super effectively. Roost is for healing. 252 EVs is to help maximize bulk. 156 Speed EVs allow you to outspeed Pokemon like Vaporeon, Mantine, Jellicent, and Glastrier. I dumped the rest of the rest of the EVs into Special Attack, but you can put some EVs into Defense, then dump the rest into Special Attack, depending on if you want to do more damage or keep your Sub up longer but do less damage.

by
edited by
0 votes


Vikavolt @ Life Orb
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Spe
- Thunderbolt
- Bug Buzz
- HP Water
- Flash Cannon / Energy Ball / Air Slash

I love his amazing Special Attack and great movepool, but the only thing that Saddens me is that he has such a Low speed that a Choice Scarf on it won't change anything. So 252 EVs in Hp was the obvious choice to allow him to survive hits before attacking. Thunderbolt and Bug Buzz for STAB, while HP Water covered both of his weakness : Rock and Fire. The others are coverages.

by
edited by
I use him on my trick room team
0 votes

I mainly use him in my Trick Room team, since he is very slow (like 90% of the Alolan Pokemon) and this is the set I use

Vikavolt @ Choice Specs
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk / 0 Spe
- Bug Buzz
- Thunderbolt
- Volt Switch
- Hidden Power [Water]

  • Bug Buzz: Hits like a truck with Choice Specs
  • Thunderbolt: Powerful STAB with Choice Specs
  • Volt Switch: STAB that gains initiative in the battle
  • Hidden Power [Water]: Covers the Fire and Rock weaknesses
by
edited by
0 votes

Vikavolt @ Sitrus Berry
Ability: Levitate
EVs: 128 HP / 128 Def / 252 SpA
Modest Nature
- Thunderbolt
- Energy Ball
- Flash Cannon
- Signal Beam

EV reason: The moveset is purely Sp. Atk based and the Sp. Def and HP aren't very high.
Nature reason: Modest has low attack, which doesn't matter for the moveset, and high Sp. Atk.

by
edited by
Vikavolt has bad speed, so giving him choice specs or scarf won't help it at all. It is just best to give it a berry for healing or leftovers
Choice specs raise SP.ATK
Well, It already has maxed out Sp. Atk so it doesn't need any more Sp. Atk boots. Maybe give it a focus sash or Sitrus berry.
Hmmmm I’ll change that thanks
np glad I could help. Life orb works if you want to have it in battle for a short time
0 votes

Gen 8 - (This set needs an extra setup Pkmn first.)

Clefairy @ Eviolite
Ability: Magic Guard
EVs: 252 HP / 128 Def / 128 SpD
Bold / Impish Nature
- Baton Pass
- Calm Mind
- Cosmic Power
- Toxic

-

Vikavolt @ Zoom Lens
Ability: Levitate
EVs: 126 Def / 252 SpA / 130 SpD
Sassy Nature
IVs: 0 Spe
- Bug Buzz
- Roost
- Volt Switch / Flash Cannon
- Zap Cannon

(Faint booing in the background) OKAY, let me explain. Vikavolt is slow, but has great SpA. To take advantage of that, I came across one of Vikavolt's most powerful moves: Zap Cannon. It has 120 Power, and an 100% chance to paralyze. But of course, it has a catch. 50% Accuracy. That's horrible, & Wide Lens only gives 1.1x Accuracy. But. Zoom Lens gives 1.2x Accuracy if the user moves after the target. This works well for Vikavolt. But to give it more bulk, I added a Clefairy setup, & Def & SpD EVs to Vikavolt. Other moves are obvious.

(Feedback is appreciated.)

by
edited by
Zap Cannon has terrible accuracy even after the 1.2x accuracy boost. I'd recommend using thunderbolt to fill in that spot for electric stab.
0 votes

Gen 8
Vikavolt
Vikavolt @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 HP / 164 Def / 92 SpA
Bold Nature
IVs: 0 Atk
- Air Slash
- Volt Switch
- Sticky Web
- Roost

Bulky Sticky Web setter. Air Slash is for an attack move. Volt Switch is also STAB and is for pivoting. Sticky Web is to provide speed control for your team. Roost if for healing.

by
edited by
Air Slash is not STAB, Vikavolt is Bug/Electric
Edited. My bad.
0 votes

Vikavolt-Totem (M) @ Weakness Policy
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Thunderbolt
- Hidden Power [Ice]/Energy Ball
- Agility
Bug Buzz is STAB. Thunderbolt is also STAB. HP Ice can OHKO Garchomp and Landorus, who otherwise could wall it. Alternatively, Energy Ball could be used to take on Quagsire, Gastrodon, and Swampert. Agility is used to boost its speed, so it can not only outspeed everything after you use agility twice, it will wreck havoc after a boost to its special attack.

by
edited by
Isn't Totem Vikavolt illegal in battles?
The teambuilder says so, but you actually can use it in battles.
0 votes

Gen 8 SS Monotype Bulky Wallbreaker (Bug)


Vikavolt @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 HP / 172 SpA / 84 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Energy Ball
- Toxic
- Roost

Vikavolt's niche on Bug-type teams in SS Monotype being pretty much a bulkier Galvantula that has a base 145 Special Attack and can last longer, which is useful to help with Mono Bug's Flying and Water matchups. While Vikavolt a drawback of having a base 43 Speed stat, its 77/90/75 bulk makes up for it, which is better than Galvantula's 70/60/60 bulk.

Vikavolt's main moves for this set are Thunderbolt, Energy Ball, and Toxic. Toxic alongside Thunderbolt is useful vs Flying teams, as Toxic allows you to cripple Pokemon who are immune to Thunderbolt such as Landorus-Therian and Thundurus-Therian. Toxic is also useful for more bulkier Pokemon such as Kantonian Zapdos and Bulky Dragon Dance Dragonite. Energy Ball allows you to deal super effective damage to Ground-types such as Gastrodon, Swampert, Mamoswine, and Seismitoad. Energy Ball alongside Thunderbolt is useful for Water teams. Roost is used to provide Vikavolt with a form of reliable HP recovery.

Heavy-Duty Boots is used as the item so Vikavolt can avoid Stealth Rock damage provided your boots don't get Knocked Off. 252 HP EVs is used to give Vikavolt bulk. 84 Speed EVs allow Vikavolt to outspeed -Speed Nature Celesteela. The rest of the EVs are used in Special Attack. Modest Nature is used to increase Vikavolt's firepower.

by
0 votes

Vikavolt Sweeper

Vikavolt @ Blunder Policy
Ability: Levitate
Tera: Electric
EVs: 252 Spe / 4 HP / 252 Atk
Lonely nature
- Discharge
- Bulldoze
- Zap Cannon
- Guillotine

Blunder policy will likely activate for zap cannon and guillotine, bulldoze is coverage, discharge is stab.

by