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I think of these moves:
Psychic
Dark Pulse
Dig
Double team

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It`ll be easier to determine with the evs.

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Double Team is banned from competitive play.

Very similar question: What is a good moveset for Umbreon

Note that Dig (or indeed, any other move that needs more than one turn to take effect) is a bad move, since your opponent can predict when it hits, and either use protect or switch to a type that's immune/ resistant.

A lot of people use Umbreon as a staller/ wall, since it has Wish, Moonlight and Heal Bell, but there are some good special attack suggestions on that thread that I linked.

Also, having physical and special moves in the same moveset is rarely a good idea.


Umbreon @ Leftovers
Ability: Synchronise
EVs: 252 HP, 252 Def, 4 Sp. Def
Nature: Bold
- Moonlight
- Toxic
- Foul Play/ Confuse Ray
- Heal Bell

That's usually the set I use for Umbreon in UU.

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